C#編寫控制臺(tái)程序紙牌游戲

本文實(shí)例為大家分享了C#編寫紙牌游戲的具體代碼,供大家參考,具體內(nèi)容如下

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using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;

namespace ConsoleApplication2
{
 class Game
 {
  string[] str = new string[52];
  int[] number = new int[52];
  int i = 0;
  int[] a = new int[4];
  int[] b = new int[4];
  int[] c = new int[4];
  int[] d = new int[4];
  int[] e = new int[4];
  Random ra = new Random(unchecked((int)DateTime.Now.Ticks));
  public void getnum(int[] number, int minnum, int maxnum)
  {

   int flag;

   flag = number[i] = ra.Next(0, 52);
   int f = 0;

   while (f < i)
   {
    if (number[f] == flag)
     getnum(number, 0, 52);
    f++;
  }


  }

  public void GetRandomNum()//給number隨機(jī)賦從0到51不同的值
  {
   while (i < 52)
   {
    int flag;

    flag = number[i] = ra.Next(0, 52);
    int f = 0;
    while (f < i)
    {
     if (number[f] == flag)
     {
      getnum(number, 0, 52);
      break;
     }
     f++;
    }
    i++;
   }
  }

  public void EnterCard()//給每個(gè)字符串?dāng)?shù)組賦上牌值
  {
   str[0] = "1 of the club";
   str[1] = "2 of the club";
   str[2] = "3 of the club";
   str[3] = "4 of the club";
   str[4] = "5 of the club";
   str[5] = "6 of the club";
   str[6] = "7 of the club";
   str[7] = "8 of the club";
   str[8] = "9 of the club";
   str[9] = "10 of the club";
   str[10] = "Jack of the club";
   str[11] = "queen of the club";
   str[12] = "king of the club";

   str[13] = "1 of the diamond";
   str[14] = "2 of the diamond";
   str[15] = "3 of the diamond";
   str[16] = "4 of the diamond";
   str[17] = "5 of the diamond";
   str[18] = "6 of the diamond";
   str[19] = "7 of the diamond";
   str[20] = "8 of the diamond";
   str[21] = "9 of the diamond";
   str[22] = "10 of the diamond";
   str[23] = "Jack of the diamond";
   str[24] = "queen of the diamond";
   str[25] = "king of the diamond";


   str[26] = "1 of the heart";
   str[27] = "2 of the heart";
   str[28] = "3 of the heart";
   str[29] = "4 of the heart";
   str[30] = "5 of the heart";
   str[31] = "6 of the heart";
   str[32] = "7 of the heart";
   str[33] = "8 of the heart";
   str[34] = "9 of the heart";
   str[35] = "10 of the heart";
   str[36] = "Jack of the heart";
   str[37] = "queen of the heart";
   str[38] = "king of the heart";

   str[39] = "1 of the spade";
   str[40] = "2 of the spade";
   str[41] = "3 of the spade";
   str[42] = "4 of the spade";
   str[43] = "5 of the spade";
   str[44] = "6 of the spade";
   str[45] = "7 of the spade";
   str[46] = "8 of the spade";
   str[47] = "9 of the spade";
   str[48] = "10 of the spade";
   str[49] = "Jack of the spade";
   str[50] = "queen of the spade";
   str[51] = "king of the spade";


  }

  public void FaPai(int PersonNum)//發(fā)牌
  {
   for (int j = 0; j < PersonNum; j++)
   {

    a[j] = number[j * 5];
    b[j] = number[j * 5 + 1];
    c[j] = number[j * 5 + 2];
    d[j] = number[j * 5 + 3];
    e[j] = number[j * 5 + 4];
   }
  }

  public void Print(string[] PersonName, int j)//顯示玩家的牌
  {
   Console.WriteLine("玩家{0}的牌", PersonName[j]);
   Console.WriteLine("1. {0}", str[a[j]]);
   Console.WriteLine("2. {0}", str[b[j]]);
   Console.WriteLine("3. {0}", str[c[j]]);
   Console.WriteLine("4. {0}", str[d[j]]);
   Console.WriteLine("5. {0}", str[e[j]]);
  }

  public void Print1(string[] PersonName, int j)//顯示玩家的牌
  {
   Console.WriteLine("玩家{0}剩下的牌", PersonName[j]);
   Console.WriteLine("1. {0}", str[a[j]]);
   Console.WriteLine("2. {0}", str[b[j]]);
   Console.WriteLine("3. {0}", str[c[j]]);
   Console.WriteLine("4. {0}", str[d[j]]);
   Console.WriteLine("5. {0}", str[e[j]]);
   Console.WriteLine("按ENTER建進(jìn)入下一個(gè)玩家");
   Console.ReadLine();
  }

public bool CompareAns(int j, string[] PersonName, int n, bool bool2)//對(duì)玩家的牌與勝利的結(jié)果進(jìn)行比較
  {
   int min = 0, max = 0;
   max = (a[j] > b[j]) ? a[j] : b[j];
   max = (c[j] > max) ? c[j] : max;
   max = (d[j] > max) ? d[j] : max;
   max = (e[j] > max) ? e[j] : max;
   min = (a[j] < b[j]) ? a[j] : b[j];
   min = (c[j] < min) ? c[j] : min;
   min = (d[j] < min) ? d[j] : min;
   min = (e[j] < min) ? e[j] : min;

   if (min >= 0 && max < 13 || min >= 13 && max < 26 || min >= 26 && max < 39 || min >= 39 && max < 52)
   {
    Console.Clear();
    Console.WriteLine("恭喜玩家{0}贏得游戲!", PersonName[j]);
    bool2 = false; 
   }
   
   //判斷是否還有底牌可供玩家拿取
   else if (n==52)
   {
    Console.Clear();
    Console.WriteLine("沒有底牌了??!重新開始。");
    bool2 = false; 
   } 
   return bool2;
  }

  public void TakeCard(string[] PersonName, int PersonNum)//玩家打牌
  {
   GetRandomNum();
   int n = 1, botton=7;

   int f = 0;
   int up = 0, up1 = 0;
   bool bool2 = true;
   bool bool1 = false;
   // 發(fā)牌
   FaPai(PersonNum);
   //玩家打牌
   n = 5 * PersonNum;

   while (bool2)
   {
    for (int j = 0; j < PersonNum; j++)
    {
     //顯示玩家的牌
     Console.Clear();
     if (bool1)
     {
      Console.Write("上一玩家打出的牌是");
      Console.WriteLine("{0}", str[up]);
     }
     bool1 = true;
     Print(PersonName, j);

 //玩家從剩下的牌中拿牌或拿上一玩家扔出來的牌

     char D='f';
     if (n == 5 * PersonNum)
     {
      try
      {
       Console.WriteLine("按D從剩下的牌中拿一張牌");
       D = Convert.ToChar(Console.ReadLine());
      }
      catch (Exception e)
      {
       Console.WriteLine(e.Message);
       Thread.Sleep(1000);
       System.Environment.Exit(0);
      }
      
      if (D == 'D' || D == 'd')
      {

       f = number[n];
       n++;
       Print(PersonName, j);
       Console.WriteLine("6. {0}", str[f]);


      }


     }
     else
     {
      Console.WriteLine("按D從剩下的牌中拿一張牌或者按T拿被上一玩家打的牌");
      D = Convert.ToChar(Console.ReadLine());
      if (D == 'D' || D == 'd')
      {

       f = number[n];
       n++;
       Print(PersonName, j);
       Console.WriteLine("6. {0}", str[f]);


      }
      else if (D == 't' || D == 'T')
      {
       Print(PersonName, j);
       Console.WriteLine("6. {0}", str[up]);

      }

     }

     //打牌
     try
     {
      Console.WriteLine("輸入你想要打出牌的序號(hào):");
      botton = Convert.ToInt32(Console.ReadLine());
     }
     catch (Exception e)
     {
      Console.WriteLine(e.Message);
      Thread.Sleep(1000);
      System.Environment.Exit(0);
     } 
     switch (botton)
     {
    case 1:
       {
        Console.WriteLine("被打出的牌是{0}", str[a[j]]);
        up1 = up; up = a[j]; a[j] = b[j]; b[j] = c[j]; c[j] = d[j]; d[j] = e[j];
        if (D == 'd' || D == 'D')
         e[j] = f;
        else if (D == 't' || D == 'T')
         e[j] = up1;
        Print1(PersonName, j);

        break;
       }

    case 2:
       {
        Console.WriteLine("被打出的牌是{0}", str[b[j]]);
        up1 = up; up = b[j]; b[j] = c[j]; c[j] = d[j]; d[j] = e[j];
        if (D == 'd' || D == 'D')
         e[j] = f;
        else if (D == 't' || D == 'T')
         e[j] = up1;
        Print1(PersonName, j);

        break;
       }
    
    case 3:
       {
        Console.WriteLine("被打出的牌是{0}", str[c[j]]);
        up1 = up; up = c[j]; c[j] = d[j]; d[j] = e[j];
        if (D == 'd' || D == 'D')
         e[j] = f;
        else if (D == 't' || D == 'T')
         e[j] = up1;
        Print1(PersonName, j);

        break;

       }

    case 4:
       {
        Console.WriteLine("被打出的牌是{0}", str[d[j]]);
        up1 = up; up = d[j]; d[j] = e[j];
        if (D == 'd' || D == 'D')
         e[j] = f;
        else if (D == 't' || D == 'T')

         e[j] = up1;
        Print1(PersonName, j);

        break;
       }
    case 5:
       {
        Console.WriteLine("被打出的牌是{0}", str[e[j]]);
        up1 = up; up = e[j];
        if (D == 'd' || D == 'D')
         e[j] = f;
        else if (D == 't' || D == 'T')
         e[j] = up1;
        Print1(PersonName, j);

        break;

       }

    case 6:
       {
        Console.WriteLine("被打出的牌是{0}", str[f]);
        up = f;
        Print1(PersonName, j);
        break;
       }
      default:
       Console.WriteLine("輸入錯(cuò)誤"); break;
     }
     //判斷結(jié)果
     bool2 = CompareAns(j,PersonName,n,bool2);
     if (bool2 == false) break;

    }
   }
  }


 }

 class ExeMain
 {
    static void Main(string[] args)
  {

   int PersonNum=0;
   Game obj = new Game();
   Console.WriteLine("第一個(gè)輸入的名字將作為第一個(gè)開始拿牌的人:");
   Console.WriteLine("游戲的人數(shù):");
   try
   {
    PersonNum = Convert.ToInt32(Console.ReadLine());
   }
   catch (Exception e)
   {
    Console.WriteLine(e.Message);
    Thread.Sleep(1000);
    System.Environment.Exit(0);
   }
   string[] PersonName = new string[PersonNum];
   for (int i = 0; i < PersonNum; i++)
   {
    Console.WriteLine("輸入玩家{0}的名字", i + 1);
    PersonName[i] = Console.ReadLine();
   }
   obj.EnterCard();//給每個(gè)字符串?dāng)?shù)組賦值

   obj.TakeCard(PersonName, PersonNum);//給每個(gè)玩家發(fā)牌
   Console.ReadLine();


  }
 }

以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持創(chuàng)新互聯(lián)。

當(dāng)前名稱:C#編寫控制臺(tái)程序紙牌游戲
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